Starfield doesn’t do a smooth landing on planets like No Man’s Sky, but Todd Howard doesn’t think players will care

The landing sequence of planets is great to watch (Opens in a new tab), but in the context of video games, the thrill tends to wear off after you’ve done it more than six times or so. Because really, there really isn’t much hell going on while it’s happening: You just hang on, hold on, and hope for the best. Because of that, Todd Howard told IGN (Opens in a new tab) So while the Starfield (Opens in a new tab) It will give players a huge amount of freedom, and will not allow them to fly smoothly from orbit to surface.

“We decided early on in the project that the surface is one reality, and then when you’re in space, that’s another reality,” Howard said.